#include <malloc.h>
#include <time.h>
#include "SDL.h"
#include "JEU.h"


int main ()
{
    SDLJEU sj;
    /*TABCASE ca;*/
    srand(time(NULL));
    sdljeuInit(&sj);
    sdljeuBoucle( &sj );
	
	/*ca = caCreer_Case();
	printf("%f\n",ca[1].x);*/


    return 0;
}
